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Game Designer

Skills

ab testingacceptance criteriaagileanalyticsrequirements elicitationrequirements gatheringuser flowsuser stories

Description

Requirements Gathering & Specification:
- Collaborate with stakeholders and product leadership to gather, analyze, and define business requirements.
- Translate business objectives into epics, user stories, acceptance criteria, workflows, and functional specifications.
- Document business rules, state management, edge cases, user flows, and system behaviors.
- Define detailed specifications for game features such as matchmaking, turn-based gameplay, reconnection handling, player progression, social interactions, and virtual currency transactions.
Product Backlog & Delivery Management:
- Own and maintain a prioritized product backlog.
- Conduct backlog grooming and refinement sessions with development teams.
- Support sprint planning and delivery activities.
- Clarify requirements and resolve implementation questions throughout development cycles.
- Review completed work against acceptance criteria and coordinate User Acceptance Testing (UAT).
- Ensure delivered features meet business objectives, quality standards, and player expectations.
Game Features & Systems:
- Define and improve gameplay systems including progression, difficulty balancing, monetization features, in-game economies, and seasonal events.
- Specify and optimize social features such as leaderboards, clubs, friends systems, gifting, matchmaking, chat, and player status functionality.
- Balance player engagement objectives with business goals and monetization strategies.
Data Analysis & Product Measurement:
- Define feature success metrics, KPIs, and event tracking requirements.
- Analyze player retention, engagement funnels, cohort performance, and economy reports.
- Partner with teams to design and evaluate A/B testing initiatives.
- Produce post-release analysis and provide actionable recommendations for future iterations.
- Convert product insights and data findings into backlog enhancements and new feature proposals.
Market & Competitive Intelligence:
- Monitor gaming industry trends, competitors, and best practices within casual and social gaming.
- Research player behaviors and market expectations in key Asian regions, including China, Korea, and Japan.
- Assess cultural preferences, localization needs, monetization standards, platform ecosystems, payment behaviors, and regulatory considerations.
- Provide recommendations that help adapt features and experiences to regional audiences.
Stakeholder Communication:
- Act as the primary liaison between client stakeholders and delivery teams.
- Facilitate requirement workshops, product discussions, and sprint reviews.
- Present findings, recommendations, and product updates to stakeholders.
- Communicate risks, dependencies, and challenges early, supported by proposed solutions.

Location: Remote - Bulgaria, Canada, Croatia, Czechia, Hungary, Montenegro, Poland, Portugal, Romania, Serbia, Spain

Skills required for this job:

  • A/B testing
  • Acceptance tests
  • Agile methodologies
  • Backlog management
  • Digital monetization
  • Game design
  • Localization
  • Product analytics
  • Requirements elicitation
  • User story

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