Games Design & Digital Technologies Lecturer
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Key
Responsibilities
Curriculum Delivery: Teach and deliver practical and theoretical games design modules (such as games conceptualisation, game art, and game development).
Software & Tools Instruction: Guide students using industry-standard tools like Unreal Engine, Unity, Adobe Photoshop, 3D modelling packages, and UI design software.
Project Supervision: Oversee student portfolios, individual projects, and major studio-based team final projects.
Pastoral Support: Provide group tutorials, st…
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