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Games Design & Digital Technologies Lecturer

Description

Key

Responsibilities

Curriculum Delivery: Teach and deliver practical and theoretical games design modules (such as games conceptualisation, game art, and game development).

Software & Tools Instruction: Guide students using industry-standard tools like Unreal Engine, Unity, Adobe Photoshop, 3D modelling packages, and UI design software.

Project Supervision: Oversee student portfolios, individual projects, and major studio-based team final projects.

Pastoral Support: Provide group tutorials, st…

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