Lead Game Designer
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Description
Compensation: 0.0% – 1.0%
Join Our Mission to Revolutionize our Gaming Subsidiary - Mission to Enceladus (M2E)!
Title: Technical Director ** Reports To:** Interactive Media / Simulation / Game Development Reports To: Game Director/ Project manager Location: Remote / United States Type: Part Time Equity based
About the Role We are seeking a skilled Design Lead to join our development team to own the core gameplay experience of Project Tyr. You will define and execute the moment-to-moment gameplay loop, progression systems, and combat design that drive long-term player engagement.
Responsibilities
- Design and iterate on the core gameplay loop (combat, loot, progression)
- Own systems design including gear, abilities, economy, and player progression
- Collaborate with Engineering to ensure responsive, high-quality gameplay
- Use playtesting and metrics to refine player experience
- Mentor and guide other designers
Qualifications
- 5+ years of game design experience with at least one shipped title
- Experience designing combat systems, RPG systems, or looter mechanics
- Strong systems thinking and balancing skills
- Familiarity with Unreal Engine 5
Preferred
- Experience shipping at least one game or interactive project
- Knowledge of multiplayer systems, networking, or live services
- Familiarity with physics systems, AI, or animation pipelines
- Experience working on cross-platform development (PC, console, mobile)
- Experience on looter shooters, ARPGs, or live service games
- Knowledge of player retention and monetization systems
- Understanding of graphics programming or shader development
What You’ll Bring
- Collaborative, cross-disciplinary team setting
- Agile or iterative development workflow
- Opportunity to contribute to creative and technical direction
What We Offer
- Equity based incentive for work and overtime
- Professional development opportunities
- Flexible work options
- Creative and supportive work culture
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