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Unreal Tech Animator – Real-Time Character Systems

Description

Bespoke Pixel, a small, well-funded independent studio in Barcelona, seeks a Technical Animator to shape real-time animation systems in Unreal Engine 5.

You will own state machines, adapt character rigs, and bridge gameplay with animation for fast, fun player experiences in a tight-knit team.

You will collaborate with animation, design and engineering, developing tools, debugging pipelines, and ensuring performance while maintaining high-quality character motion.

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